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Ranged Hit Chance: 50 Attack Range Increase: 6% Dexterity: 1 Perception: 1 Possible Traits [Max 3] Max Health: 150 / 300 / 450 / 600 Health Regen: 15 / 30 / 45 / 60 Skill Damage Boost: 20 / 40 / 60 / 80 Buff Duration: 1.5% / 3% / 4.5% / 6% Collision Chance: 25 / 50 / 75 / 100 Weaken Chance: 25 / 50 / 75 / 100
Identical rings cannot be equipped at the same time.