A rune that pushes your abilities to the limit, but not without negative side effects. Can be equipped in any Rune Socket on a weapon.
Stats | Min. - Max. | Chance |
Melee Critical Hit Chance | 50 | 2.5% |
Ranged Critical Hit Chance | 50 | 2.5% |
Magic Critical Hit Chance | 50 | 2.5% |
Melee Heavy Attack Chance | 50 | 2.5% |
Ranged Heavy Attack Chance | 50 | 2.5% |
Magic Heavy Attack Chance | 50 | 2.5% |
Melee Hit Chance | 50 | 2.5% |
Ranged Hit Chance | 50 | 2.5% |
Magic Hit Chance | 50 | 2.5% |
Hit Chance | 40 | 2.5% |
Critical Hit Chance | 40 | 2.5% |
Heavy Attack Chance | 40 | 2.5% |
Buff Duration | 3.8% | 0.5% |
Skill Damage Boost | 38 | 0.5% |
Melee Evasion | 80 | 3% |
Ranged Evasion | 80 | 3% |
Magic Evasion | 80 | 3% |
Melee Endurance | 80 | 3% |
Ranged Endurance | 80 | 3% |
Magic Endurance | 80 | 3% |
Melee Heavy Attack Evasion | 80 | 3% |
Ranged Heavy Attack Evasion | 80 | 3% |
Magic Heavy Attack Evasion | 80 | 3% |
Max Health | 600 | 3% |
Health Regen | 60 | 3% |
Max Mana | 600 | 3% |
Mana Regen | 60 | 3% |
Skill Damage Resistance | 38 | 0.5% |
Mana Cost Efficiency | 5% | 0.5% |
Skill Heal | 5% | 2.5% |
Healing Received | 5% | 2.5% |
Weaken Chance | 70 | 3% |
Stun Chance | 70 | 3% |
Petrification Chance | 70 | 3% |
Sleep Chance | 70 | 3% |
Silence Chance | 70 | 3% |
Fear Chance | 70 | 3% |
Bind Chance | 70 | 3% |
Collision Chance | 70 | 3% |